Saturday 20 December 2008

More ToDo

This lot to read from DiGRA 2007: Situated Play (Tokyo)



@inproceedings{
author={Simon Niedenthal},
year={2007},
publisher={The University of Tokyo},
pages={697--702},
title={Real-Time Sweetspot: The Multiple Meanings of Game Company Playtests},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07311.11208.pdf}
}

@inproceedings{
author={Kort Yvonne A. W. de and Wijnand A. IJsselsteijn and Brian J. Gajadhar},
year={2007},
publisher={The University of Tokyo},
pages={823--830},
title={People, Places, and Play: A research framework for digital game experience in a socio-spatial context},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07311.21038.pdf}
}

@inproceedings{
author={Douglas Brown},
year={2007},
publisher={The University of Tokyo},
pages={58--65},
title={Gaming DNA: On Narrative and Gameplay Gestalts},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07311.40380.pdf}
}

@inproceedings{
author={Ryo Kato and Takashi Kawai and Hanae Ikeshita and Kenji Nihei and Tadashi Sato and Hitoshi Yamagata and Hirofumi Tashiro and Takashi Yamazaki},
year={2007},
publisher={The University of Tokyo},
pages={91--95},
title={Ergonomic evaluation of portable videogame software},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07312.17098.pdf}
}

@inproceedings{
author={Olli Leino},
year={2007},
publisher={The University of Tokyo},
pages={113--120},
title={Emotions about the Deniable/Undeniable: Sketch for a Classification of Game Content as Experienced},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07312.24262.pdf}
}

@inproceedings{
author={Aki J\&\#228rvinen},
year={2007},
publisher={The University of Tokyo},
pages={134--144},
title={Introducing Applied Ludology: Hands-on Methods for Game Studies},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07313.07490.pdf}
}

@inproceedings{
author={Andrew Dekker and Erik Champion},
year={2007},
publisher={The University of Tokyo},
pages={550--558},
title={Please Biofeed the Zombies: Enhancing the Gameplay and Display of a Horror Game Using Biofeedback},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07312.18055.pdf}
}

@inproceedings{
author={Gyuhwan Oh and Taiyoung Ryu},
year={2007},
publisher={The University of Tokyo},
pages={650--657},
title={Game Design on Item-selling Based Payment Model in Korean Online Games},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07312.20080.pdf}
}

@inproceedings{
author={Gordon Calleja},
year={2007},
publisher={The University of Tokyo},
pages={83--90},
title={Revising Immersion: A Conceptual Model for the Analysis of Digital Game Involvement},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07312.10496.pdf}
}

@inproceedings{
author={Jonas Linderoth and Ulrika Bennerstedt},
year={2007},
publisher={The University of Tokyo},
pages={600--609},
title={This is not a Door: an Ecological approach to Computer Games},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07312.51011.pdf}
}


@inproceedings{
author={Olli Sotamaa},
year={2007},
publisher={The University of Tokyo},
pages={456--465},
title={Perceptions of Player in Game Design Literature},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07311.59383.pdf}
}

@inproceedings{
author={Philippe Lemay},
year={2007},
publisher={The University of Tokyo},
pages={449--455},
title={Developing a pattern language for flow experiences in video games},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07311.53582.pdf}
}

@inproceedings{
author={Jonathan Frome},
year={2007},
publisher={The University of Tokyo},
pages={831--835},
title={Eight Ways Videogames Generate Emotion},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07311.25139.pdf}
}

@inproceedings{
author={Robert Appelman},
year={2007},
publisher={The University of Tokyo},
pages={815--822},
title={Experiential Modes of Game Play},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07311.16497.pdf}
}

@inproceedings{
author={Martin Pichlmair and Fares Kayali},
year={2007},
publisher={The University of Tokyo},
pages={424--430},
title={Levels of Sound: On the Principles of Interactivity in Music Video Games},
editor={Baba Akira},
address={Tokyo},
booktitle={Situated Play},
month={September},
url={http://www.digra.org/dl/display_html?chid=07311.14286.pdf}
}

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