Academic:
University College London, U. of London
MSc, Human Computer Interaction, 2002 — 2003
A Grounded Theory of Immersion in Gaming, Thesis 2003
E.Brown, P. Cairns (2004) A Grounded Investigation of Game Immersion, Presented at CHI 2004 Vienna
According to MobyGames she worked on EyeToy: Play3 as "User Interface Consultant"
According to Answers.com she also worked on EyeToy: Operation Spy (MobyGames, Wikipedia, Sony) as "User Interface & Usability Design"
@inproceedings{986048,
author = {Emily Brown and Paul Cairns},Games Testing Methodologies and Their Impact on Actionable User Requirements
title = {A grounded investigation of game immersion},
booktitle = {CHI '04: CHI '04 extended abstracts on Human factors in computing systems},
year = {2004},
isbn = {1-58113-703-6},
pages = {1297--1300},
location = {Vienna, Austria},
doi = {http://doi.acm.org/10.1145/985921.986048},
publisher = {ACM},
address = {New York, NY, USA},
}
Workshop HCI 2005
19th British HCI Group Annual Conference Napier University, Edinburgh
http://www.bcs-hci.org.uk/hci2005/
www.amber-light.co.uk/HCI2005/gaming/index.shtml
GiGi Demming, Amberlight Partners Ltd
Emily Brown, Sony Computer Entertainment Europe
"Rollings and Adams (2003) define a user’s experience as the impact three gaming elements – Interaction, Visual and Audio – when used in conjunction, have on their overall satisfaction with a game. While several texts offer consistent and detailed descriptions of what metrics should be measured against in relation to these three elements, little is offered on what methodologies are best for gathering requirements against these metrics, especially in a commercial environment. This workshop is therefore aimed at those with an interest in gaming to explore various approaches to gathering requirements across all three gaming elements and how these approaches might vary across game genres."Keywords: Gaming, interaction design, games UI Design, audio feedback, user-centred design (UCD)
CHI 2004 Technical Program for Thursday 29 April: Short Talks, Hall K
Come Play With Me
A Grounded Investigation of Game Immersion
Paul Cairns, Emily Brown, UCL Interaction Centre, UK
No comments:
Post a Comment